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Updates

February 5th Update Patch Notes

2025-02-04 09:01

February 5th Update Patch Notes

 

 

1. New Training Program

  • Added New Training Program <Training Program: Flame Fox Clan's Last Survivor> Dungeon

▶ Entry Method

  • Available after completing the <Martyr’s Hill: Battle Program> Mission

▶ Details

  • New Training Program consists of single difficulty.
  • You can acquire ‘Firefox’s Burning Tail Fur’ that you can craft new Trinket, from the New Training Program.
  • Additional Reward can be acquired once per day from the BONUS REWARD.

Dungeon

Entry Lvl.

Members

Recommended Total Combat Power 

BOSS Armor Type

Restriction

Bonus Rewards

Training Program: Flame Fox Clan's Last Survivor

95

1~4

85,000,000

INFERNAL

None

Once per day per character

 

2. New Gear

  • Added Physical /Psi /Hybrid Epic Trinkets, 3 types each
  • Each Epic Trinket can be transcended up to Stage 2
  • The new gear can be crafted in the Crafting Machine [Martyr's Hill-Sector]
  • Added Enhancement Transfer & Salvage Group for the new gear

Item Name

Transcend

Stats

Stat Description

1 Set Effect

Equip Lvl.

Gear Lvl 

Max. Enhancement

Tuning Times

Max. Tuning Grade

[Physical] Assassin Bracelet

Stage 0

Physical Defense 4400

Physical Power 1000

Total Physical Power 22%

Physical Crit Hit Damage 383%

Increase Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Physical] Super: Assassin Bracelet

Stage 1

Physical Defense 4600

Physical Power 1045

Total Physical Power 23%

Physical Crit Hit Damage 400%

Increase Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Physical] Extreme: Assassin Bracelet

Stage 2

Physical Defense 4800

Physical Power 1091

Total Physical Power 24%

Physical Crit Hit Damage 417%

Increase Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Physical] Assassin Amulet

Stage 0

Psi Defense 4400

Physical Power 1000

Total Physical Power 22%

Back Attack Crit Hit Damage 140%

Air Strike Crit Hit Damage 140%

Chase Crit Hit Damage 140%

Increase Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Physical] Super: Assassin Amulet

Stage 1

Psi Defense 4600

Physical Power 1045

Total Physical Power 23%

Back Attack Crit Hit Damage 147%

Air Strike Crit Hit Damage 147%

Chase Crit Hit Damage 147%

Increase Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Physical] Extreme: Assassin Amulet

Stage 2

Psi Defense 4800

Physical Power 1091

Total Physical Power 24%

Back Attack Crit Hit Damage 153%

Air Strike Crit Hit Damage 153%

Chase Crit Hit Damage 153%

Increase Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Physical] Assassin Avatar

Stage 0

Increase Max. HP 8800

Physical Power 6237

Total Physical Power 22%

33% Increased Damage against all types

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Physical] Super: Assassin Avatar

Stage 1

Increase Max. HP 9200

Physical Power 6520

Total Physical Power 23%

34% Increased Damage against all types

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Physical] Extreme: Assassin Avatar

Stage 2

Increase Max. HP 9600

Physical Power 6804

Total Physical Power 24%

Increased Damage against all types35%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Psi] Assassin Bracelet

Stage 0

Physical Defense 4400

Physical Power 1000

Total Physical Power 22%

Physical Crit Hit Damage 383%

Increase Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Psi] Super: Assassin Bracelet

Stage 1

Physical Defense 4600

Psi Power 1045

Total Psi Power 23%

Psi Crit Hit Damage 400%

Increase Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Psi] Extreme: Assassin Bracelet

Stage 2

Physical Defense 4800

Psi Power 1091

Total Psi Power 24%

Psi Crit Hit Damage 417%

Increase Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Psi] Assassin Amulet

Stage 0

Psi Defense 4400

Psi Power 1000

Total Psi Power 22%

Back Attack Crit Hit Damage 140%

Air Strike Crit Hit Damage 140%

Chase Crit Hit Damage 140%

Increase Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Psi] Super: Assassin Amulet

Stage 1

Psi Defense 4600

Psi Power 1045

Total Psi Power 23%

Back Attack Crit Hit Damage 147%

Air Strike Crit Hit Damage 147%

Chase Crit Hit Damage 147%

Increase Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Psi] Extreme: Assassin Amulet

Stage 2

Psi Defense 4800

Psi Power 1091

Total Psi Power 24%

Back Attack Crit Hit Damage 153%

Air Strike Crit Hit Damage 153%

Chase Crit Hit Damage 153%

Increase Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Psi] Assassin Avatar

Stage 0

Increase Max. HP 8800

Psi Power 6237

Total Psi Power 22%

Increased Damage against all types33%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Psi] Super: Assassin Avatar

Stage 1

Increase Max. HP 9200

Psi Power 6520

Total Psi Power 23%

Increased Damage against all types34%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Psi] Extreme: Assassin Avatar

Stage 2

Increase Max. HP 9600

Psi Power 6804

Total Psi Power 24%

Increased Damage against all types35%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Hybrid] Assassin Bracelet

Stage 0

Physical Defense 4400

Physical Power 900

Psi Power 900

Total Physical Power 19.8%

Total Psi Power 19.8%

Physical Crit Hit Damage 345%

Psi Crit Hit Damage 345%

Increase Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Hybrid] Super: Assassin Bracelet

Stage 1

Physical Defense 4600

Physical Power 941

Psi Power 941

Total Physical Power 20.7%

Total Psi Power 20.7%

Physical Crit Hit Damage 360%

Psi Crit Hit Damage 360%

Increase Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Hybrid] Extreme: Assassin Bracelet

Stage 2

Physical Defense 4800

Physical Power 982

Psi Power 982

Total Physical Power 21.6%

Total Psi Power 21.6%

Physical Crit Hit Damage 375%

Psi Crit Hit Damage 375%

Increase Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Hybrid] Assassin Amulet

Stage 0

Psi Defense 4400

Physical Power 900

Psi Power 900

Total Physical Power 19.8%

Total Psi Power 19.8%

Back Attack Crit Hit Damage 140%

Air Strike Crit Hit Damage 140%

Chase Crit Hit Damage 140%

Max. HP 4400

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Hybrid] Super: Assassin Amulet

Stage 1

Psi Defense 4600

Physical Power 941

Psi Power 941

Total Physical Power 20.7%

Total Psi Power 20.7%

Back Attack Crit Hit Damage 147%

Air Strike Crit Hit Damage 147%

Chase Crit Hit Damage 147%

Max. HP 4600

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Hybrid] Extreme: Assassin Amulet

Stage 2

Psi Defense 4800

Physical Power 982

Psi Power 982

Total Physical Power 21.6%

Total Psi Power 21.6%

Back Attack Crit Hit Damage 153%

Air Strike Crit Hit Damage 153%

Chase Crit Hit Damage 153%

Max. HP 4800

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Hybrid] Assassin Avatar

Stage 0

Increase Max. HP 8800

Physical Power 5613

Psi Power 5613

Total Physical Power 19.8%

Total Psi Power 19.8%

Increased Damage against all types33%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

240

30

15

EX

[Hybrid] Super: Assassin Avatar

Stage 1

Increase Max. HP 9200

Physical Power 5868

Psi Power 5868

Total Physical Power 20.7%

Total Psi Power 20.7%

Increased Damage against all types34%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

245

30

15

EX

[Hybrid] Extreme: Assassin Avatar

Stage 2

Increase Max. HP 9600

Physical Power 6124

Psi Power 6124

Total Physical Power 21.6%

Total Psi Power 21.6%

Increased Damage against all types35%

Prime Agent /Fatal Crew/Shadow Agent Common Skill Lvl+1

95

250

30

15

EX

[Physical] Hatching Bracelet

Stage 0

Physical Defense 4400

Physical Power 1000

Total Physical Power 22%

Physical Crit Hit Damage 383%

Increase Max. HP 4400

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

240

30

15

EX

[Physical] Super: Hatching Bracelet

Stage 1

Physical Defense 4600

Physical Power 1045

Total Physical Power 23%

Physical Crit Hit Damage 400%

Increase Max. HP 4600

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

245

30

15

EX

[Physical] Extreme: Hatching Bracelet

Stage 2

Physical Defense 4800

Physical Power 1091

Total Physical Power 24%

Physical Crit Hit Damage 417%

Increase Max. HP 4800

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

250

30

15

EX

[Physical] Hatching Amulet

Stage 0

Psi Defense 4400

Physical Power 1000

Total Physical Power 22%

Back Attack Crit Hit Damage 140%

Air Strike Crit Hit Damage 140%

Chase Crit Hit Damage 140%

Increase Max. HP 4400

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

240

30

15

EX

[Physical] Super: Hatching Amulet

Stage 1

Psi Defense 4600

Physical Power 1045

Total Physical Power 23%

Back Attack Crit Hit Damage 147%

Air Strike Crit Hit Damage 147%

Chase Crit Hit Damage 147%

Increase Max. HP 4600

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

245

30

15

EX

[Physical] Extreme: Hatching Amulet

Stage 2

Psi Defense 4800

Physical Power 1091

Total Physical Power 24%

Back Attack Crit Hit Damage 153%

Air Strike Crit Hit Damage 153%

Chase Crit Hit Damage 153%

Increase Max. HP 4800

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

250

30

15

EX

[Physical] Hatching Avatar

Stage 0

Increase Max. HP 8800

Physical Power 6237

Total Physical Power 22%

Increased Damage against all types33%

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

240

30

15

EX

[Physical] Super: Hatching Avatar

Stage 1

Increase Max. HP 9200

Physical Power 6520

Total Physical Power 23%

Increased Damage against all types34%

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

245

30

15

EX

[Physical] Extreme: Hatching Avatar

Stage 2

Increase Max. HP 9600

Physical Power 6804

Total Physical Power 24%

Increased Damage against all types35%

Special Agent/Special Operative/Resolver Common Skill Lvl+2

95

250

30

15

EX

[Psi] Hatching Bracelet

Stage 0

Physical Defense 4400

Physical Power 1000

Total Physical Power 22%

Physical Crit Hit Damage 383%

Increase Max. HP 4400

Special Agent/Special Operative/Resolver Common Skill Lvl+2