thumb
img-detail

Updates

October 25th Update Patch Notes

2023-10-25 07:00

October 25th Update Patch Notes

 

 

 

1. New Area <The end: The world in flames>

 

▶ New Area 'The end: The world in flames' has been added.

 

  • In the ‘The end: The world in flames’ area, you can start the town entry quest by completing the preceding quest ‘At the Pinnacle of the Great Plain’ with a character of level 92 or higher.

 

▶ New dungeon <Tragedy of a Flame: Premiere> has been added to ‘The end: The world in flames’ area.

 

  • 'Tragedy of a Flame: Premiere’ dungeon can be entered by Entry NPC <Count D's Moris> from ‘The end: The world in flames’ area.

 

Type

Dungeon Name

Entrance Level

Number of Player

Recommended TCP

Gear Level

Entrance Number

Tragedy of a Flame: Premiere
 Twilight Bridge

92

1 player

25,000,000

180

None

Psychedelic Night

Hellfire Club

Negative Zone

Heaven's Gate

 Ground Zero

 

▶ Flame King new dungeon <Tragedy of a Flame: Encore> has been added. 

 

  • ‘Tragedy of a Flame: Encore’ dungeon will be displayed at <Count D's Moris> and available after completing episode quest ‘Tragedy of a flame’.
  • When clearing the ‘Tragedy of a Flame: Encore’ dungeon, you can obtain material items needed to craft new Flame King gears.
    • New Gear: Burning Core/Module/Amplifier
    • Material Item: The Greedy's Ominous Treasure, Cultist's Understated Relic
  • ‘Tragedy of a Flame: Encore’ dungeon 3 kinds 

 

Type

Dungeon Name

Entrance Level

Number of Player

Recommended TCP

Gear Level

Entrance Number

Tragedy of a Flame: Encore
Twilight of Madness

92

1 player

35,000,000 

195

Once a day per character

Fantasy Puppet Show

30,000,000 

190

Warden's Room

25,000,000 

180

 

2. Flame King New Gear

 

▶ New gear ‘Burning Core/Module/Amplifier’ have been added. 

 

  • 2 kinds for each type of Physical, Psi, and Hybrid have been added for Flame King Epic Core.
  • 3 kinds for each type of Physical, Psi, and Hybrid have been added for Flame King Epic Module.
  • Each of the 3 Flame King Epic Modules has Air Strike/Chase/Back Attack conditional effect properties applied. 
  • You can wear up to 3 Flame King Epic Modules, and when you wear 2 or more, 2 Set Effects are applied.
  • Flame King Epic Module Set Effect is not compatible with Gluttony Module/Lusty Module/Overflowing Lusty Module/Sloth Module/Precise Sloth Module gear. 
  • Flame King Epic Module can be equipped in duplicate with other modules such as Gluttony Module/Lust Module/Overflowing Lust Module/Sloth Module/Refined Sloth Module and more. 
  • Flame King Epic Core and modules can each be upgraded to Infinity level after maintenance on Oct 25th.

 

Flame King Epic Core: Burning Core 

 

Battle Type: Physical

Item Type

Agile Core

 Brutal Core

Locked 

Item Name

Burning Locked Agile Core

Burning Locked Brutal Core

Gear Level

190

Basic Option

Physical Attack 3950

Attack Speed 1

Physical Crit. Rate 35%

Physical Crit. Damage 75%

Physical Attack 3950

Attack Speed 1

Physical Defense Penetration 40% 

Physical Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical Defense Penetration 20%

Physical Crit. Rate 20%

Physical Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Attack Speed -10%

Physical Defense Penetration 20%

Physical Crit. Rate 20%

Physical Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Unlocked

Item Name

Burning Unlocked Agile Core

Burning Unlocked Brutal Core

Gear Level

200

Basic Option

Physical Attack 4150

Attack Speed 1

Physical Crit. Rate 35%

Physical Crit. Damage 75%

Physical Attack 4150

Attack Speed 1

Physical Defense Penetration 40% 

Physical Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical Defense Penetration 20%

Physical Crit. Rate 20%

Physical Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Attack Speed -10%

Physical Defense Penetration 20%

Physical Crit. Rate 20%

Physical Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Infinite

Item Name

Burning Infinite Agile Core

Burning Infinite Brutal Core

Gear Level

210

Basic Option

Physical Attack 4350

Attack Speed 1

Physical Crit. Rate 35%

Physical Crit. Damage 75%

Physical Attack 4350

Attack Speed 1

Physical Defense Penetration 40% 

Physical Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical Defense Penetration 25%

Physical Crit. Rate 25%

Physical Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

Attack Speed -10%

Physical Defense Penetration 25%

Physical Crit. Rate 25%

Physical Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

 

Battle Type: Psi

Item Type

Mystic Core

Bright Core

Locked 

Item Name

Burning Locked Mystic Core

Burning Locked Bright Core

Gear Level

190

Basic Option

Psi Attack 3950

Attack Speed 1

Psi Crit. Rate 35%

Psi Crit. Damage 75%

Psi Attack 3950

Attack Speed 1

Psi Defense Penetration 40% 

Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Psi Defense Penetration 20%

Psi Crit Rate 20%

Psi Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Attack Speed -10%

Psi Defense Penetration 20%

Psi Crit Rate 20%

Psi Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Unlocked

Item Name

 Burning Unlocked Mystic Core

Burning Unlocked Bright Core

Gear Level

200

Basic Option

Psi Attack 4150

Attack Speed 1

Psi Crit. Rate 35%

Psi Crit. Damage 75%

Psi Attack 4150

Attack Speed 1

Psi Defense Penetration 40% 

Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Psi Defense Penetration 20%

Psi Crit. Rate 20%

Psi Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Attack Speed -10%

Psi Defense Penetration 20%

Psi Crit. Rate 20%

Psi Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Infinite

Item Name

Burning Infinite Mystic Core

Burning Infinite Bright Core

Gear Level

210

Basic Option

Psi Attack 4350

Attack Speed 1

Psi Crit. Rate 35%

Psi Crit. Damage 75%

Psi Attack 4350

Attack Speed 1

Psi Defense Penetration 40% 

Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Psi Defense Penetration 25%

Psi Crit. Rate 25%

Psi Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

Attack Speed -10%

Psi Defense Penetration 25%

Psi Crit. Rate 25%

Psi Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

 

Battle Type: Hybrid

Item Type

Nimble Core

Sharp Core

Locked 

Item Name

Burning Locked Nimble Core

Burning Locked Sharp Core

Gear Level

190

Basic Option

Physical/Psi Attack 3950

Attack Speed 1

Physical/Psi Crit. Rate 35%

Physical/Psi Crit. Damage 75%

Physical/Psi Attack 3950

Attack Speed 1

Physical/Psi Defense Penetration 40% 

Physical/Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical/Psi Defense Penetration 20%

Physical/Psi Crit. Rate 20%

Physical/Psi Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Attack Speed -10%

Physical/Psi Defense Penetration 20%

Physical/Psi Crit. Rate 20%

Physical/Psi Crit. Damage 130%

Air Strike/Chase/Back Attack Damage 64%

Unlocked

Item Name

Burning Unlocked Nimble Core

 Burning Unlocked Sharp Core

Gear Level

200

Basic Option

Physical/Psi Attack 4150

Attack Speed 1

Physical/Psi Crit. Rate 35%

Physical/Psi Crit. Damage 75%

Physical/Psi Attack 4150

Attack Speed 1

Physical/Psi Defense Penetration 40% 

Physical/Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical/Psi Defense Penetration 20%

Physical/Psi Crit. Rate 20%

Physical/Psi Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Attack Speed -10%

Physical/Psi Defense Penetration 20%

Physical/Psi Crit. Rate 20%

Physical/Psi Crit. Damage 160%

Air Strike/Chase/Back Attack Damage 68%

Infinite

Item Name

Burning Infinite Nimble Core

Burning Infinite Sharp Core

Gear Level

210

Basic Option

Physical/Psi Attack 4350

Attack Speed 1

Physical/Psi Crit. Rate 35%

Physical/Psi Crit. Damage 75%

Physical/Psi Attack 4350

Attack Speed 1

Physical/Psi Defense Penetration 40% 

Physical/Psi Crit. Damage 125%

Additional Option

Attack Speed 10%

Physical/Psi Defense Penetration 25%

Physical/Psi Crit. Rate 25%

Physical/Psi Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

Attack Speed -10%

Physical/Psi Defense Penetration 25%

Physical/Psi Crit. Rate 25%

Physical/Psi Crit. Damage 190%

Air Strike/Chase/Back Attack Damage 72%

 

  • Flame King Epic Module: Burning Module 

 

[Physical] Burning Booster

Locked 

Item Name

[Physical] Burning Locked Booster (Air Strike)

[Physical] Burning Locked Booster (Chase)

[Physical] Burning Locked Booster (Back Attack)

Gear Level

Basic Option

Physical Attack 1450

210

Additional Option

Physical Crit. Damage 160%

Air Strike Crit. Damage 90%

Air Strike Damage 40%

Physical Crit. Damage 160%

Chase Crit. Damage 90%

Chase Damage 40%

Physical Crit. Damage 160%

Back Attack Crit. Damage 90%

Back Attack Damage 40%

Set Effect

Physical Attack 2500

Physical Crit. Rate 40%

Infinite

Item Name

[Physical] Burning Infinite Booster (Air Strike)

[Physical] Burning Infinite Booster (Chase)

[Physical] Burning Infinite Booster (Back Attack)

Gear Level

Basic Option

Physical Attack 1600

215

Additional Option

Physical Crit. Damage 165%

Air Strike Crit. Damage 95%

Air Strike Damage 45%

Physical Crit. Damage 165%

Chase Crit. Damage 95%

Chase Damage 45%

Physical Crit. Damage 165%

Back Attack Crit. Damage 95%

Back Attack Damage 45%

Set Effect

Physical Attack 2750

Physical Crit. Rate 45%

 

[Psi] Burning Regulator

Locked 

Item Name

[Psi] Burning Locked Regulator (Air Strike)

[Psi] Burning Locked Regulator (Chase)

[Psi] Burning Locked Regulator (Back Attack)

Gear Level

Basic Option

Psi Attack 1450

210

Additional Option

Psi Crit. Damage 160%

Air Strike Crit. Damage 90%

Air Strike Damage 40%

Psi Crit. Damage 160%

Chase Crit. Damage 90%

Chase Damage 40%

Psi Crit. Damage 160%

Back Attack Crit. Damage 90%

Back Attack Damage 40%

Set Effect

Psi Attack 2500

Psi Crit. Rate 40%

Infinite

Item Name

[Psi] Burning Infinite Regulator (Air Strike)

[Psi] Burning Infinite Regulator (Chase)

[Psi] Burning Infinite Regulator (Back Attack)

Gear Level

Basic Option

Psi Attack 1600

215

Additional Option

Psi Crit. Damage 165%

Air Strike Crit. Damage 95%

Air Strike Damage 45%

Psi Crit. Damage 165%

Chase Crit. Damage 95%

Chase Damage 45%

Psi Crit. Damage 165%

Back Attack Crit. Damage 95%

Back Attack Damage 45%

Set Effect

Psi Attack 2750

Psi Crit. Rate 45%

 

[Hybrid] Burning Condenser

Locked 

Item Name

[Hybrid] Burning Locked Condenser (Air Strike)

[Hybrid] Burning Locked Condenser (Chase)

[Hybrid] Burning Locked Condenser (Back Attack)

Gear Level

Basic Option

Physical Attack 1232

Psi Attack 1232

210

Additional Option

Physical Crit. Damage 136%

Psi Crit. Damage 136%

Air Strike Crit. Damage 90%

Air Strike Damage 40%

Physical Crit. Damage 136%

Psi Crit. Damage 136%

Chase Crit. Damage 90%

Chase Damage 40%

Physical Crit. Damage 136%

Psi Crit. Damage 136%

Back Attack Crit. Damage 90%

Back Attack Damage 40%

Set Effect

Physical Attack  2125

Psi Attack 2125

Physical Crit. Rate 40%

Psi Crit. Rate 40%

Infinite

Item Name

[Hybrid] Burning Infinite Condenser (Air Strike)

[Hybrid] Burning Infinite Condenser (Chase)

[Hybrid] Burning Infinite Condenser (Back Attack)

Gear Level

Basic Option

Physical Attack 1360

Psi Attack 1360

215

Additional Option

Physical Crit. Damage 140%

Psi Crit. Damage 140%

Air Strike Crit. Damage 95%

Air Strike Damage 45%

Physical Crit. Damage 140%

Psi Crit. Damage 140%

Chase Crit. Damage 95%

Chase Damage 45%

Physical Crit. Damage 140%

Psi Crit. Damage 140%

Back Attack Crit. Damage 95%

Back Attack Damage 45%

Set Effect

Physical Attack 2338

Psi Attack 2338

Physical Crit. Rate 45%

Psi Crit. Rate 45%

 

  • Flame King Epic Amplifier: Burning Amplifier

 

Burning Locked Bolt

Gear level: 200

Burning Locked Bolt

Burning Locked Gyro

Burning Locked Lure

Physical/Psi Attack 2000
Additional damage 7500 when Air Strike
Damage increases by 60% when Air Strike
Crit. Damage increases by 75% when Air Strike
Physical/Psi  Attack +2500 (Cooldown 20secs) for 45secs when hit
 Special Operative/Agent/Resolver normal skill +1

Physical/Psi Attack 2000
Additional damage 7500 when Chase
Damage increases by 60% when Chase
Crit. Damage increases by 75% when Chase
Physical/Psi  Attack +2500 (Cooldown 20secs) for 45secs when hit
 Special Operative/Agent/Resolver normal skill +1

Physical/Psi Attack 2000
Additional damage 7500 when Back Attack
Damage increases by 60% when Back Attack
Crit. Damage increases by 75% when Back Attack
Physical/Psi  Attack +2500 (Cooldown 20secs) for 45secs when hit
 Special Operative/Agent/Resolver normal skill +1

 

3. New battle pattern <Dimension distortion field>

 

▶ New battle pattern <Dimension distortion field> has been added. 

 

  • Dimension distortion field is a combat pattern that opens and activates its power when a monster protected by the Flame Sanctuary reaches a certain level of stamina.  
  • When the Dimension Distortion Field is activated, a shield spreads around the monster, and the durability of the shield is displayed in a gauge bar above the monster's head.
  • The durability of the dimension distortion field's shield can be consumed by damaging it with attacks, and when attacking in a phase awakening state, the durability of the shield is consumed quickly.  
  • When the type of phase awakening is high, the damage that goes into the shield of the Dimension distortion field increases. 
  • The monster's next action is determined depending on whether the shield is destroyed within the time limit.
  • The durability level of the shield increases when playing in a party. 

 

▶ Dimension distortion field guide has been added to the in-game help (H). 

 

4. Character balance 

 

▶ Sylvi's skill convenience and character balance have been adjusted. 

 

  • Some skill options and tooltip details have been changed. 

 

Skill Name

Changes

Electronic Chase

When casting a skill in the air, it will be changed to maintain hover-in-air status.

Before

Forced landing on the ground when casting a skill on the ground/air

After

Staying in the air when used in the air

Electric Storm

The 'Thunder' attack, which is activated by consuming bits, is treated as a Bit Consumption Skill.

Expert cube option has been changed.

Before

Crit. Damage 5% when Air Strike 

After

Crit. Damage 5% when Air Strike 

Damage increases by 15% to targets with HP over 60%

If there are 3 or more bits, thunder attack is activated.

Master cube option has been changed.

Before

Damage increases by 15% to targets with health over 60%

If there are 3 or more bits, a thunder attack is activated.

After

The [Thunder] attack of the skill [Electric Storm] is strengthened.

If there are 6 or more bits, the [God of Thunder: Thunder] attack is activated.

If there are 9 or more bits, the [God of Thunder: Bolt] attack is activated.

This attack is triggered by Chase.

EX Blades of Discipline

The Target Skill that reduces the cooldown of EX Blades of Discipline has been changed.

Before

Telekinetic Explosion, Gravity Flux, EXGravity Flux, Railgun

After

Telekinetic Explosion, Gravity Flux, EXGravity Flux, Railgun, Electric Storm (Thunder)

EX Supercluster

Expert cube option has been changed.

Before

The [Thunder] attack of the skill [Electric Storm] is strengthened.

If there are 6 or more bits, the [God of Thunder: Thunder] attack is activated.

If there are 9 or more bits, the [God of Thunder: Bolt] attack is activated.

This attack is triggered by Chase.

After

Cast God of Thunder attack while maintaining the skill.

God of Thunder attack can be cast up to 5 times

Fixed damage and Chase judgment are applied.

Master cube option has been changed.

Before

Cast God of Thunder attack while maintaining the skill.

God of Thunder attack can be cast up to 5 times

Fixed damage and Chase judgment are applied.

Cast God of Thunder every time you escape from a wormhole.

After

Consumes Bits to activate a more powerful God of Thunder attack (when bits are consumed), if you have a Bit when casting a skill.

Wormhole Buffer

Expert cube option has been changed.

Before

Consumes Bits to activate a more powerful attack

if you have a Bit when casting a skill.

After

Cast God of Thunder every time you escape from a wormhole.

(Wormhole Buffer's God of Thunder does not consume bits)

Consumes Bits to activate a more powerful attack

if you have a Bit when casting a skill.

Master cube option has been changed.

Before

When using Bit Consumption Skill 3 times, Wormhole Buffer skill cooldown is reset.

Target Skill: Telekinetic Explosion, Gravity Flux, Railgun, EX Gravity Flux

After

When using Bit Consumption Skill 3 times, Wormhole Buffer skill cooldown is reset.

Target Skill: Telekinetic Explosion, Gravity Flux, Electric Storm (Thunder), Railgun, EX Gravity Flux

Amplified Bits

When using Bit Consumption Skill, the cooldown of other Bit Consumption Skills is reduced by 0.3 seconds.

[Target Skill]

Telekinetic Explosion, Railgun, Gravity Flux, EX Gravity Flux, Electric Storm

Special Move : Bus Drop

The time at which the Bus Attack is activated is advanced.

Before

Attack effect occurs after a certain period of time has elapsed after casting the skill

After

When casting a skill, a Bus Attack effect occurs.

Railgun

For each additional hit input, the skill coefficient of the Railgun attack increases by approximately 4.6%.

(Enter a total of 4 additional hits)

Special Move : Ion Cannon

Advance cube option is changed. 

Before

Fires a finishing beam to inflict additional damage.

When you hold the key input while activating the combo, 7 bits are consumed to increase the number of hits of the finishing flash.

After

Fires a finishing beam to inflict additional damage.

When you hold the key input while activating the combo, 7 bits are consumed to increase the number of hits of the finishing flash.

Increases the number of hits of the finishing flash.

When activating the combo, the cooldown of the Railgun skill is reset.

 

  • Some skill coefficients have been changed. 

 

Details

Changes

Notes

Skill Name

Damage Name

Skill coefficient

Growth coefficient

Number of hits

 

Railgun

Railgun (per hit)

345.00%

45.00%

Skill use

Railgun (per hit)

345.00% → 363.00%

45.00% →  47.20%

Additional hit once

Railgun (per hit)

345.00% →  380.00%

45.00% →  49.40%

Additional hit twice

Railgun (per hit)

345.00% →  397.00%

45.00% →  51.60%

Additional hit 3 times

Railgun (per hit)

345.00% →  415.00%

45.00% → 54.00%

Additional hit 4 times

Railgun (per hit)

(Special Agent)

452.00%

58.80%

Skill use

Railgun (per hit)

(Special Agent)

452.00% → 475.00%

58.80% → 61.80%

Additional hit once

Railgun (per hit)

(Special Agent)

452.00% → 497.00%

58.80% → 64.60%

Additional hit twice

Railgun (per hit)

(Special Agent)

452.00% → 520.00%

58.80% → 67.60%

Additional hit 3 times

Railgun Consecutive Fire (per hit)

(Special Agent)

452.00% → 543.00%

58.80% → 70.60%

Additional hit 4 times / Fixed damage

EX Supercluster

God of Thunder (per hit)

(Expert)

1674.00%

217.60%

Fixed damage, not consume bit

God of Thunder (per hit)

(Expert)

N/A → 1859.00%

N/A →  241.70%

N/A →  1 

Fixed damage, consume bit

Wormhole Buffer

God of Thunder (per hit)

1674.00%

217.60%

Skill coefficient is affected by ‘Wormhole Buffer’ level

 

5. ‘Post-processing effect’ function  

 

▶ Game screen filter function, ‘Post-processing effect’ has been added.

 

  • You can see the Post-processing effect settings pop-up window by clicking the [Post-processing effect] button in the fixed menu at the bottom, after clicking the [Menu] button or pressing the [ESC] key to open the quick menu.
  • The [Post-processing effect] button has been added to the bottom fixed menu, and the existing [Guide] menu button has been moved to page 2 of the top menu list.

 

▶ Detail control function of ‘Post-processing effect’ has been added. 

 

  • You can adjust the source of light, depth of field and color calibration at Post-processing effect setting popup window. 

 

Setting

Detail

Source of light

Light blur (glare) effect ON/OFF setting

DOF (Depth of field)

Turn on/off the blurry effect for distant objects

Color calibration

R/G/B: Adjust the degree of color emphasis in red/green/blue

Brightness: Adjust the overall brightness of the screen

Contrast: Adjust the overall shading contrast of the screen

Saturation: Controls the vividness and darkness of the overall color on the screen

 

  • You can apply the setting by clicking [Apply] button after setting the effect. 
  • When you click the [Default Settings] button, you can reset it to the system default settings.
  • The applied Post-processing effect setting value will be saved to the local PC. 
  • Post-processing settings are saved regardless of the character and need to be reset when changing the PC. 

 

6. Game Screen Filter Function 

 

▶ A sharpness adjustment option has been added to the game screen filter function ‘Post-processing effect’.

 

  • You can set sharpness options in the pop-up window that opens when you click the [Post-processing effect] button at the bottom of the game quick menu (ESC).
  • The sharpness option can be set with ON/OFF.
  • When you set the sharpness option as ON, a bar for setting detailed values will be activated and you can save the settings by pressing the [Apply] button.

 

7. New Passive Skill 'Polish' Update 

 

▶ A new passive skill ‘Polish’ has been added. 

 

  • The new passive skill ‘Polish’ can be opened and learned when each character is promoted to Prime Agent/Fatal Crew/Shadow Agent.
  • When learning the ‘Polish’ passive skill, ‘Polish’ can be applied to two active skills for each character. However, in order to apply the polish effect, the target active skill must be acquired to the maximum level.
  • Acquiring the ‘Polish’ passive skill and activating the target skill's passive activation does not consume SP.

 

▶ A passive function has been added that allows you to apply 'Polish' to two active skills for each character. 

 

  • When you activate the Target Skill Polish passive in the Skill > Passive tab, the polish effect is applied to the Target Skill.
  • When attacking by using the active skill with applied Polish, additional attack might be available or the skill coefficient might be increases depending on the skill. 
  • When attacking by using the active skill with applied Polish, Air Strike/Back Attack/Chase guaranteed judgments are applied to the attack added through polish.  
  • Attacks added through polish are not affected by skill level.  
  • The following are the skill coefficients of the additional attack when applying the polish passive.

 

Character

Polish Passive Apply Skill

Additional coefficient when having Polish

Polish Passive

Target Skill

Skill Detail

Additional coefficient 1

Additional coefficient 2

Additional coefficient 3

Seha

Prime Agent - Crump Polish

Burst - Crump Polish

Burst

2175%

-

-

Dash - Crump Polish

Dash

1910%

-

-

Dash (Acceleration)

2674%

-

-

Sylvi

Prime Agent - Gravity Polish

Telekinetic Explosion - Gravity Polish

Telekinetic Explosion

(Per hit) 2011%

(Per hit) 1848%

-

Wormhole Buffer - Gravity Polish

Wormhole Buffer

(Per hit) 927%

-

-

Yuri

Prime Agent - Sword Slash Polish

Rolling vulcan! - Sword Slash Polish

Rolling vulcan!

2421%

(Per hit) 269%

-

Yuri Slash! - Sword Slash Polish

Yuri Slash!

(Per hit) 2050%

-

-

J

Prime Agent - Deep Breathing Polish

Punch Through - Deep Breathing Polish

Punch Through

1003%

-

-

Groundbreaker - Deep Breathing Polish

Groundbreaker

3540%

2897%

-

Misteltein

Prime Agent - Snatch Polish

Magic Lance Midgard - Snatch Polish

Magic Lance Midgard (E mode)

6703%

-

-

Magic Lance Niflheim - Snatch Polish

Magic Lance Niflheim (E mode)

7195%

-

-

Nata

Fatal Crew - Burn Polish

Confirmed Kill - Burn Polish

Confirmed Kill (Fiery Fiend)

3456%

-

-

Night Hunt - Burn Polish

Night Hunt

8213%

-

-

Night Hunt (Fiery Fiend)

9445%

-

-

Levia

Fatal Crew - Magic Polish

Snake Signet - Magic Polish

Snake Signet

10790%

-

-

Serpent's Waltz - Magic Polish

Serpent's Waltz

10828%

-

-

Harpy

Fatal Crew - Wind Pressure Polish

Air Drive - Wind Pressure Polish

Air Drive

1375%

-

-

Cyclone - Wind Pressure Polish

Cyclone

6625%

-

-

Tina

Fatal Crew - Firepower Polish

Rapid Fire - Firepower Polish

Rapid Fire

(Per hit) 790%

-

-

I Want to Be Alone - Firepower Polish

I Want to Be Alone

(Per hit)1483% 

-

-

Violet

Fatal Crew - Full Force Polish

Stinger - Full Force Polish

Stinger

2726%

-

-

Stinger - Dash Reinforce Attack

2605%

-

-

Reinforce Blow - Full Force Polish

Reinforce Blow

2921%

-

-

Reinforce Blow - Frenzied Fist/Super Frenzied Fist

2685%

-

-

Wolfgang

Prime Agent - Familiar Polish

Control-Eligos - Familiar Polish

Control-Eligos (Summon)

14317%

-

-

Control - Eligos (Sword of Release)

(Per hit) 427%

-

-

Dark Matter - Familiar Polish

Dark Matter

5971%

-

-

Luna

Prime Agent - Suppression Polish

Harpe Strike - Suppression Polish

Harpe Strike

6479%

-

-

Pegasus Kick - Suppression Polish

Pegasus Kick

8611%

-

-

Soma

Prime Agent - Harmony Polish

Two Moons - Harmony Polish

Two Moons

7096%

-

-

Phase Wave Bullet - Harmony Polish

Phase Wave Bullet

11335%

-

-

Bai

Prime Agent - Frozen Snow Polish

Sword Barrier - Frozen Snow Polish

Sword Barrier

2411%

-

-

Charging Slash - Frozen Snow Polish

Charging Slash

4354%

-

-

Seth

Prime Agent - Piercing Needle Polish

Selket's Seal - Piercing Needle Polish

Selket's Seal

4348%

-

-

Neith's Arbitration - Piercing Needle Polish

Neith's Arbitration

(Per hit) 2677%

-

-

Neith's Arbitration (Down Key)

10218%

-

-

Cheolsu Kim

Shadow Agent - Maneuver Polish

Double Tap - Maneuver Polish

Double Tap

589%

883%

-

[Sense] - Raging Soul - Maneuver Polish

[Sense] - Raging Soul

1288%

2393%

-

Mirae

Shadow Agent - After Shadow Polish

Twilight Slash - After Shadow Polish

Twilight Slash

3908%

-

-

Sunset Cavort - After Shadow Polish

Sunset Cavort

4467%

-

-

Eunha

Shadow Agent - Throwing Weapon Polish

Pierced Skin - Throwing Weapon Polish

Pierced Skin

(Per hit) 505%

(Per hit) 758%

(Per hit) 505%

Marked Scar - Throwing Weapon Polish

Marked Scar

1083%

-

-

Marked Scar (Down Key)

(Per hit) 982%

-

-

Lucy

Shadow Agent - Strike Polish

Chewing Shamash - Strike Polish

Chewing Shamash

1536%

-

-

Dashing Enlil - Strike Polish

Dashing Enlil

(Per hit) 466%

1733%

-

Aeri

Shadow Agent - Spray Polish

Raindrop - Spray Polish

Raindrop

2973%

-

-

Water Shower - Spray Polish

Water Shower [Bangwool]

(Per hit) 941%

2825%

-

Water Shower [Deadly Poison]

(Per hit) 634%

-

-

 

 

[START]

 

1. Screenshot Show Off (Web Event)

● Event Period: October 25, 2023 - November 22, 2023

 

2. Misery of Nightmare Burning Event

● Event Period: October 25, 2023 - November 22, 2023

 

3. Flame King 1st Update Celebration Dungeon Clear Event

● Event Period: October 25, 2023 - November 22, 2023

 

4. Draconian Update Celebration Attendance Event

● Event Period: October 25, 2023 - November 8, 2023

 

5. Closer School

● Event Period:  October 25, 2023 - November 22, 2023

 

6. Closer School Pass

● Event Period:  October 25, 2023 - November 22, 2023

 

7. NOV Closers Day

● Event Period:  November 4, 2023 04:00 - November 5, 2023, 2023 03:59

 

[END]

  1. Misery Dungeon Celebration Clear
  2. Summer Event Town
  3. Waterboom Event
  4. PNA Renew Celebration Event

 

 

UNION STORE

 

[START]

 

1. Closer School Package

● Sales Period:  October 25, 2023 - November 8, 2023

 

2. Closer School Pass

● Sales Period: October 25, 2023 - November 22, 2023

 

3. Flame King Chain Discount

● Sales Period: October 25, 2023 - November 22, 2023

 

4. Stray Cat Package CD - Aeri Added

● Sales Period: October 25, 2023 - November 22, 2023

 

5. Newsletter Coupon #58

  • Subscribe to the Closers Newsletter and get a special coupon! Check [Link] to know how to subscribe Newsletter.
  • 58th Coupon Components:

Newsletter UNION PASS Coupon

Item Name

x5 UNION Pass Booster

[END]

  1. Waterboom Package

 

WASHING MACHINE / TRANSMITTER

 

[START]

 

1. Hip-hop street crew

● Sales Period: October 25, 2023 - December 6, 2023

Available for all characters

 

2. Urban Fighter by team - Aeri Added

● Sales Period: October 25, 2023 - December 6, 2023

Available for all characters - Aeri (added)

★ Multiple Chance during Period ★

 

3. Stray Cat Washing Machine AB - Aeri Added

● Sales Period: October 25, 2023 - December 6, 2023

Available only for all female characters – Aeri added

★ Multiple Chance during Period ★

 

[END]

  1. Basic Style – Aeri added
  2. Master of Service by team

 

 

1. Others 

 

  • "Piece of Cake" item from Birthday Celebration Box is changed to unlimited as for removal time. 
  • TaskForce/BlackHands Promotion Free Pass Package Sales will be ended after maintenance on Oct 25th.