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Updates

July 26th Update Patch Notes

2023-07-26 08:00

July 26th Update Patch Notes

 

Contents

 

New Area <New Seoul Branch Command Center>

  • New Area ‘New Seoul Branch Command Center’ has been added.  
    • New Seoul Branch Command Center is the next story area after 'Fortress of White/Polar Night' or 'In the skies above the Antartic continent', and character of level 90 or higher can enter after completing 'transmission' quest. 
    • All characters' maximum levels have been extended to 92. 
  • New Seoul Branch Command Center area dungeons have been added.  

Dungeon Name

School Grounds, Han High School - Nighttime

Baseball Park, New Seoul Sports Complex - Nighttime

New Seoul Land - Nighttime

Downtown Hongik Uni – Nighttime

Downtown Hongik Uni – Daytime 

  •  New Seoul Branch Command Center area new gear and material items have been added. 
    • New craft material item ‘UNION tactics analysis file’, ‘UNION battle analysis report’, and ‘Dream Crystal’ have been added. 
      • Where to get ‘UNION tactics analysis file’ : [Operation : Gate Wave] 4players mission, <New Seoul Branch Command Center> area quest clear reward
      • Where to get ‘UNION battle analysis report’: [Operation : Gate Wave] 1player mission/4players mission, <New Seoul Branch Command Center> area quest clear reward, New Seoul Branch Command Center Progress reward, New Seoul Branch Command Center crew weekly mission reward
      • Where to get ‘Dream Crystal’ : [Night – Maze] monster drop 
    • New Seoul Branch Command Center area new gear enhancement transfer/salvage groups have been added. 
    • New gear item 4kinds of module / 3kinds of Trinket have been added. 
      • New Seoul Branch Command Center new module has attribute in gear, and specialized stat per each attribute will be given. 
      • New Seoul Branch Command Center new module can't be overlapping equipped.

Item Name

Basic Option

Additional Option

Attribute Option

Equip Level

Gear Level

Max Enhancement

Gate Keeper Module (Speed)

Physical/Psi Attack 1,450
Hybrid Attack 1,240

Physical/Psi Attack 1,310
Hybrid Attack 1,120


Physical/Psi Crit Damage 185%
Hybrid Crit Damage 160%

- Movement Speed 15.00%
- Attack Speed 15.00%

90

210

25

Gate Keeper Module (Phase Force)

- Phase Force Charge Speed +21.00%
- Empowered State Duration +21secs
- Damage increase when empowered state +27.00%

Gate Keeper Module (Crit)

- Physical Crit Damage +30%
- Psi Crit Damage +30%

Gate Keeper Module (Rich)

- Additional Credit +21%
- Found Item Bonus +21%

Super : Gate Keeper Module (Speed)

Physical/Psi Attack 1,600
Hybrid Attack 1,360

Physical/Psi Attack 1,440
Hybrid Attack 1,230
 

Physical/Psi Crit Damage 200%
Hybrid Crit Damage 170%

- Movement Speed 17.00%
- Attack Speed 17.00%

91

215

25

Super : Gate Keeper Module (Phase Force)

- Phase Force Charge Speed +23.00%
- Empowered State Duration +23secs
- Damage increase when empowered state  +29.00%

Super : Gate Keeper Module (Crit)

- Physical Crit Damage +32%
- Psi Crit Damage +32%

Super : Gate Keeper Module (Rich)

- Additional Credit +23%
- Found Item Bonus +23%

Extreme : Gate Keeper Module (Speed)

Physical/Psi Attack 1,800
Hybrid Attack 1,520

Physical/Psi Attack 1,600
Hybrid Attack 1,360


Physical/Psi Crit Damage 225%
Hybrid Crit Damage 195%

- Movement Speed 20.00%
- Attack Speed 20.00%

92

220

25

Extreme : Gate Keeper Module (Phase Force)

- Phase Force Charge Speed +25.00%
- Empowered State Duration +25secs
- Damage increase when empowered state  +33.00%

Extreme : Gate Keeper Module (Crit)

- Physical Crit Damage +36%
- Psi Crit Damage +36%

Extreme : Gate Keeper Module (Rich)

- Additional Credit +25%
- Found Item Bonus +25%

 

  • New Seoul Branch Command Center new Trinket

Item Name

Basic Option

Type

Additional Option

Set Effect (Physical/Psi)

Set Effect (Hybrid)

Equip Level

Gear Level

Max Enhancement

Gate Keeper Circle

Physical Defense 3,135

Physical/Psi

Total Physical or Psi Attack 11%
Physical or Psi Crit Damage 130%
HP 2722

<2sets Effect>
Physical/Psi Attack 907
Physical or Psi Crit rate 72%
When Air Strike/Back Attack/Chase
Crit damage 55%
Damage increase when empowered state 55%

<3sets Effect>
Total Physical or Psi Attack 18%
Physical or Psi or Psi Crit Damage 91%
Attack Speed 9.1%

<2sets Effect>
Physical/Psi Attack 770
Physical/Psi Crit rate 72%
When Air Strike/Back Attack/Chase
Crit damage 55%
Damage increase when empowered state 55%

<3sets Effect>
Total Physical or Psi Attack 15%
Physical/Psi Crit Damage 78%
Attack Speed 9.1%

90

210

25

Hybrid

Total Physical/Psi Attack 9%
Physical/Psi Crit Damage 113%
HP 2722

Gate Keeper Name Tag

Psi Defense 3,135

Physical/Psi

Physical/Psi Attack 1815
Physical or Psi Crit Damage 17%
Crit damage increase when Air Strike 91%
Crit damage increase when Back Attack 91%
Crit damage increase when Chase 91%
HP 2722

Hybrid

Physical/Psi Attack 1543
Physical/Psi Crit Damage 14%
Crit damage increase when Air Strike 91%
Crit damage increase when Back Attack 91%
Crit damage increase when Chase 91%
HP 2722

Gate Keeper Puppet

HP 5,775

Physical/Psi

Physical/Psi Attack 1089
Physical or Psi Crit Damage 36%
Damage increase when Air Strike 72%
Damage increase when Back Attack 72%
Damage increase when Chase 72%

Hybrid

Physical/Psi Attack 924
Physical/Psi Crit Damage 30%
Damage increase when Air Strike 72%
Damage increase when Back Attack 72%
Damage increase when Chase 72%

Super : Gate Keeper Circle

Physical Defense 3,450

Physical/Psi

Total Physical or Psi Attack 12%
Physical or Psi Crit Damage 145%
HP 2995

<2sets Effect>
Physical/Psi Attack 997
Physical or Psi Crit rate 79%
When Air Strike/Back Attack/Chase
Crit damage 60%
Damage increase when empowered state 60%

<3sets Effect>
Total Physical or Psi Attack 20%
Physical or Psi Crit Damage 100%
Attack Speed 10%
* Get [awareness] for 3secs with certain probability when being hit

<2sets Effect>
Physical/Psi Attack 847
Physical/Psi Crit rate 79%
When Air Strike/Back Attack/Chase
Crit damage 60%
Damage increase when empowered state 60%

<3sets Effect>
Total Physical or Psi Attack 16.5%
Physical/Psi Crit Damage 85%
Attack Speed 10%
* Get [awareness] for 3secs with certain probability when being hit

91

215

25

Hybrid

Total Physical or Psi Attack 10%
Physical/Psi Crit Damage 126%
HP 2995

Super : Gate Keeper Name Tag

Psi Defense 3,450

Physical/Psi

Physical/Psi Attack 1996
Physical or Psi Crit Damage 18%
Crit damage increase when Air Strike 100%
Crit damage when Back Attack 100%
Crit damage when Chase 100%
HP 2995

Hybrid

Physical/Psi Attack 1697
Physical/Psi Crit Damage 15%
Crit damage increase when Air Strike 100%
Crit damage when Back Attack 100%
Crit damage when Chase 100%
HP 2995

Super : Gate Keeper Puppet

HP 6,352

Physical/Psi

Physical/Psi Attack 1198
Physical or Psi Crit Damage 39%
Damage increase when Air Strike 79%
Damage increase when Back Attack 79%
Damage increase when Chase 79%

Hybrid

Physical/Psi Attack 1016
Physical/Psi Crit Damage 33%
Damage increase when Air Strike 79%
Damage increase when Back Attack 79%
Damage increase when Chase 79%

Extreme : Gate Keeper Circle

Physical Defense 3,900

Physical/Psi

Total Physical or Psi Attack 13%
Physical or Psi Crit Damage 160%
HP 3400

<2sets Effect>
Physical/Psi Attack 1126
Physical or Psi Crit rate 90%
When Air Strike/Back Attack/Chase
Crit damage 67%
Damage increase when empowered state 67%

<3sets Effect>
Total Physical or Psi Attack 23%
Physical or Psi Crit Damage 113%
Attack Speed 11.3%
* Get [awareness] for 3secs with certain probability when being hit

<2sets Effect>
Physical/Psi Attack 957
Physical/Psi Crit rate 90%
When Air Strike/Back Attack/Chase
Crit damage 67%
Damage increase when empowered state 67%

<3sets Effect>
Total Physical or Psi Attack 18.6%
Physical/Psi Crit Damage 96%
Attack Speed 11.3%
* Get [awareness] for 3secs with certain probability when being hit

92

220

25

HybridTotal Physical or Psi Attack 11%
Physical/Psi Crit Damage 139%
HP 3400

Extreme : Gate Keeper Name Tag

Psi Defense 3,900

Physical/Psi

Physical/Psi Attack 2255
Physical or Psi Crit Damage 20%
Crit damage increase when Air Strike 113%
Crit damage when Back Attack 113%
Crit damage when Chase 113%
HP 3385

Hybrid

Physical/Psi Attack 1917
Physical/Psi Crit Damage 17%
Crit damage increase when Air Strike 113%
Crit damage when Back Attack 113%
Crit damage when Chase 113%
HP 3385

Extreme : Gate Keeper Puppet

HP 7,177

Physical/Psi

Physical/Psi Attack 1353
Physical or Psi Crit Damage 44%
Damage increase when Air Strike 90%
Damage increase when Back Attack 90%
Damage increase when Chase 90%

Hybrid

Physical/Psi Attack 1150
Physical/Psi Crit Damage 37%
Damage increase when Air Strike 90%
Damage increase when Back Attack 90%
Damage increase when Chase 90%

  • New Seoul Branch Command Center area quests have been added. 
  • New Seoul Branch Command Center area crew reputation buff and mission have been added.

Operation : Gate Wave

  • New content [Operation : Gate Wave] has been added. 
    • Operation : Gate Wave is available by accepting [Newbie operator] quest, to create entrance NPC. 
    • Operation : Gate Wave is available by character level above 90, and can be entered by <New Seoul branch situation monitor> NPC in <New Seoul Branch Command Center> area. 
    • Operation : Gate Wave is 2 types of ‘Closer Mission(1player)’ and party dungeon ‘Closer Mission(4players)’. 
    • Operation : Gate Wave has battle types of ‘annihilation’, ‘boss defeat’, and 4 difficulties depending on danger level. 
    • Entrance UI can be opened by <New Seoul branch situation monitor>, and you can check the dungeon type, boss type and clear reward at entrance UI.
    • ‘Closer Mission(1player)’ can have changed mission by [Refresh]. 
    • [Refresh] is available once a day for free and will require credit consumed after that.

Refresh Count

Required Credit

Free

More than 1

100,000

More than 3

300,000

More than 5

500,000

More than 10

1,000,000

  • ‘Closer Mission(4players)’ will not be renewed even after [Refresh]. 
  • ‘Closer Mission(1player)’ has total 12kinds with 1~3 of danger levels. 

Dungeon Name

Danger Level

Main Reward

Nitocris

[Danger level 1]. [Danger level 2], [Danger level 3]

UNION battle analysis report

Yod's Domain

Kiten

School grounds, Han high school - Nighttime

Baseball park, New Seoul sports complex - Nighttime

New Seoul land - Nighttime

Downtown Hongik Uni – Nighttime

Times Square Atrium

 Broken Bridge

 Line 9 Station

Main Building

Storm Station

  • Recommended TCP and gear level depending on danger level are as follows. 

Danger Level

Recommended TCP

Gear Level

Danger Level 1

20,000,000

170

Danger Level 2

30,000,000

180

Danger Level 3

40,000,000

190

  • Party dungeon ‘Closer Mission(4players)’ has different available dungeons and different acquirable reward boxes per day of the week. 

Day

Dungeon Name

Reward Box

Common Rewards

Mon

(4players) Mirror Grabber Nitocris

 New Seoul branch common material random box

UNION tactics analysis file
UNION battle analysis report
Induced sleep ticket

Tue

(4players) Yod's Domain

New Seoul branch gear tuning random box

Wed

(4players) Lightning Kiten

New Seoul branch costume tuning random box

Thu

(4players) Yod's Domain

New Seoul branch Malek crystal random box

Fri

(4players) Mirror Grabber Nitocris

New Seoul branch enhancement random box

Sat

(4players) Yod's Domain

New Seoul branch chip supplement random box

Sun

(4players) Lightning Kiten

New Seoul branch Malek crystal random box

  • ‘Closer Mission(4players)’ dungeon has no entrance limit. But additional reward claim is not available after claiming the reward, even though enter/retry is available. 
  • If there is acquirable clear reward for ‘Closer Mission(1player)’, you can't enter other ‘Closer Mission(1player)’ dungeon. 
  • Once claiming clear reward for ‘Closer Mission(1player)’, different ‘Closer Mission(1player)’ dungeon depending on the probability will be displayed on the map.   
  • ‘Closer Mission(1player)’ can't be entered once the available number of reward claim is 0. 
  • [Operation : Gate Wave] rewards have been added. 
    • The number of acquirable 'Operation : Gate Wave' reward is applied per character. 
    • The number of acquirable 'Operation : Gate Wave' rewards is reset at 4:00am every day. 
    • ‘The number of acquirable reward from 4players dungeon’ is 1time(once) / ‘The number of acquirable reward from 1player dungeon’ is charged 3times when login.
    • The maximum number of acquirable reward is accumulated '4players dungeon - max once, 1player dungeon - max 6times'. 
    • ※ Some reward items do not match the trade specification information stated in the tooltip. 
    • ※ You can check the actual trade specification information by mouseover on ⓘ icon which is next to 'Claim Reward' of clear reward section, from Gate Wave entrance UI. 
    • You can get ‘UNION battle analysis report’ from some missions by clearing Closer Mission(1player). 
    • You can get ‘UNION tactics analysis file’ and ‘Induced sleep ticket’ by clearing Closer Mission(4players). 
    • ‘UNION battle analysis report’ and ‘Induced sleep ticket’ items you got as a reward are tradable on black market. 

Night - Maze

  • New content [Night - Maze] has been added. 

Dungeon Name

Sector Information

Night - Maze

- Entrance Level : 92
- Recommended TCP : 20M ~ 40M
- Number of player : 1
- PNA EXP : 500,000
- Mutant : IRREGULAR 
- Entrance item : Induced sleep ticket x2
- Restriction : Can't resurrection, Can't use portion

  • ‘Night - Maze’ dungeon is available with character level above 92. 
  • ‘Night - Maze’ can be entered by <VR machine: Sleep inducing device> in the area at <New Seould Branch Command Center>.
  • ‘Night - Maze’ is progressed by labyrinth system. 
    • Labyrinth system has each goal to clear per stage. 
    • 3 next stage choices are given when clearing stage.
    • You can get the clue and dungeon Lv through choices.
    • Clue is a lead about the boss's identity and also is a dungeon progress, so you can challenge the boss when it's 100%. 
    • Dungeon Lv is the difficulty of dungeon, and dungeon difficulty can be harder depending on choice.  
  • [Night - Maze] rewards have been added. 
    • Dream diver tech costume parts, Dream diver accessory selectable box, Dream Crystal, Title ticket of Prisoner of the nightmare, Malek Crystal, Malek Diamond and more items are obtainable randomly when defeating monsters at ‘Night - Maze’. 
    • Malek diamond can be exchanged to 900K credits immediately by right-click.  
  • New gears which are craftable by 'Dream Crystal' that is [Night - Maze] reward have been added. 
    • 1star Dream diver tech wear costume parts are craftable by ‘Dream Crystal’ and credits. 
    • 2stars Dream diver tech wear costume parts are craftable by 1star Dream diver tech wear costume parts, ‘Dream Crystal’ and credits.
    • 3stars Dream diver tech wear costume parts are craftable by 2stars Dream diver tech wear costume parts, ‘Dream Crystal’ and credits. 
    • 3stars Dream diver tech wear combination costume is craftable by 3stars Dream diver tech wear costume 5pieces, ‘Dream Crystal’ and credits. 
    • 3stars Dream diver tech wear combination costume is craftable once per character.  

Costume Name

Fixed Option

Dream diver tech wear

- Physical Crit Damage +30%
- Psi Crit Damage +30%
- Damage +20% when empowered state
- [Special Move] Lv+1
- Attack Speed +3%

  • [Night - Maze] achievement, title, and visual frame have been added. 

 

Events

New Area Celebration Attendance Event

  • Event Period: July 26, 2023 maintenance – August 16, 2023 maintenance

New Area Celebration Enhancement Rate Up Event

  • Event Period: July 26, 2023 maintenance – August 16, 2023 maintenance

91/92 Level Achieve Celebration Gift

  • Event Period: July 26, 2023 maintenance – August 16, 2023 maintenance

New Seoul Branch Command Center UNION Pass

  • Event Period: July 26, 2023 maintenance – August 30, 2023 maintenance

AUG Closers Day

  • Event Period: August 5, 2023 at 4:00 AM – August 6, 2023 at 4:00 AM UTC

The following events below will be removed after the maintenance:

  • Welcoming Summer Jumping Event  
  • Jumping Support Login Event
  • Welcoming Summer Event Town
  • Welcoming Summer Daily Accumulative
  • Welcoming Summer Capsule Machine
  • Aeri Shadow Agent Celebration Dungeon Clear Event
  • Summer Vacation Fireworks Event
  • Black Hands/Task Force Promotion Support - Login Event
  • Aeri Exclusive UNION Pass
     

 

Sales

 

 Union Store

New Seoul Package

  • Sales Period: July 26, 2023 maintenance – August 16, 2023 maintenance

AUG Closers Day Special Product

  • Sales Period: August 5, 2023 at 4:00 AM - August 7, 2023 at 4:00 AM UTC

Newsletter Coupon #53

  • Subscribe to Closers’ Newsletter and get a special coupon! Check [Link] to know how to subscribe Newsletter.
  • 53rd Coupon Components:

Newsletter Enhancement Fuel Set Coupon

Item Name

Amount

Gear Booster Fuel I

20

Lucky Gear Boost I

1

  • The coupon items above will expire after 30 days.

 Washing Machine/Transmitter

Aeri Devilish Dream

  • Sales Period: July 26, 2023 maintenance – September 13, 2023 maintenance
  • Available for Aeri only

Training Wolf Resale

  • Sales Period: July 26, 2023 maintenance – September 13, 2023 maintenance
  • Available for all characters (Aeri Added) 
  • ★ Multiple Chances throughout the whole period ★

Azure Romance 

  • Sales Period: July 26, 2023 maintenance – September 13, 2023 maintenance
  • Available for J, Misteltein, Levia, Violet, Luna, Seth 
  • ★ Multiple Chances throughout the whole period ★

Mini Lilim Pet Transmitter

  •  Sales Period: July 26, 2023 maintenance – November 29, 2023 maintenance

The sales below will be removed after the maintenance:

  • Welcoming Summer Package 
  • Another Lucifer Transmitter Final Package
  • Firecrackers Package
  • Black Suit Special Package
  • Unique Special Transmitter
  • Office Life Resale
  • Holy Night Bunny Resale  

 

ETC   

► Bug Fixes

  • An issue that Nata character specific skill damage is abnormally activated under Fiery Fiend status has been fixed. 
  • An issue that Nata character can't use TaskForce skill while casting Special Move: Purgatory in the air has been fixed.
  • An issue that Nata character's skill motion is unnaturally connected when using specific skill under Fiery Fiend status has been fixed.  
  • An issue that Nata character's skill cut-scene is played twice when using specific skill under Fiery Fiend status has been fixed.  
  • An issue that Nata character's Special Move: Infinite Hell skill hit number is applied differently on the ground/in the air has been fixed.   
  • An issue that the explosion sound is not played when Tina character's using Special Move: Finish Them in the air has been fixed. 
  • An issue that effect is not displayed at dungeon standby motion, after Aeri character's rare/unique costume dungeon motion applies has been fixed. 
  • An suspicious part that might cause disconnect issue when using Ultimate Moves by Mirae and Cheolsu Kim has been fixed. 
  • An issue that Fiery Fiend buff acquirable from Nata character's Special Move and Ultimate Move duplicated applied at certain situation has been fixed.
  • An issue regarding Beast King Epic Core's range damage gimmick has been fixed. 
  • An issue that 'MENU' button doesn't work at your room has been fixed.  
  • An issue that ESC menu is displayed when entering ESC key while costume locker window is opened has been fixed.

 

► Other Updates

  • Your room mini washing machine costume is changed from Private Date to Two Tone.
  • Probability for washing machine is renewed.
  • Purchase restriction for Enhancement Buff Voucher will be removed. 
  • Purchase restriction for Lucky Gear Boost I will be removed. 
  • Repackaging Permit [Unique Costume] item will be removed. 
  • Following item's detail will be modified according to the character maximum level expansion. 
    • Alpha Equalizer (Lvl. 81 - 90) > Alpha Equalizer (Lvl. 81 - 92)