▶ Additional adjustments of skill remake for Yuri and J have been applied.
Yuri's skill improvement
Skill Name
Detail
Special Move: 5-Point Strike
- Adjusted the time for additional hit input when casting in the air (adjusted so that inputs can be made from the moment of landing) - When casting in the air, if an additional hit is used, it is changed to move into the air along with the attack.
Suppressing Fire
- Changed to 2-charge skill - [Guns]'s inducement function removed - Changed to fire [Guns] forward regardless of the enemy's status - [Down] key casting function removed
Prism Shooter!
- When casting on the ground/in the air, increase the moving range while firing [Guns] (when obtaining [Thousand-League Step]) - Changed the direction of movement while firing [Guns] (when obtaining [Thousand-League Step])
Prism Shooter! - Sword Slash Polish
- When hitting [Guns], remove [Explosion] attack - [Sword Explosion] attack at the ground reach point of [Sword Tornado] - [Sword Explosion] coefficient : Physical/Psi 3228 %
J's skill improvement
Skill Name
Detail
Special Skill : Health Drink
- [Invincible] effect added while casting
- [Buff : Good Energy Boost] effect change PhysicalAttack Power 500, Physical Crit. Damage 50% / Duration : 20secs
- Once achieving [Prime Agent - Super Taeyangin] 7Level, Enhancement function added - When casting Enhancement, [Breathing - Flame] attack judgement added
- [Elbow Hit] moving range(up/down) increase - changed [Elbow Hit] to always move forward - Immediately [All or Nothing (grab fail)] attack function added when casting [Down] key - changed to descend a little more when casting [All or Nothing (grab fail)] in the air
Hit the Deck
- [Noogie] Guaranteed Conditional [ Air Strike / Chase / Back Attack ] (Mastery-Expert or above)
Special Move: Last Hurrah
- Skill sound change
EX Kung Fu Hustle
- Function to increase dash distance when pressing the Arrow Key added - Movement range when rushing (up/down) added - Slight increase in attack range
EX Biomagnetism
- Guaranteed Conditional [ Air Strike / Chase / Back Attack ]
Triple Blending Shot
- Special Move of [Buff : Yellow Drink] cooldown reduction 10secs
2. Character Balance Adjustment
▶ Skill balance of some characters have been adjusted.
Character: Levia, Tina, Mirae
Skill Balance Adjustment Details
Character Name
Skill Name
Detail
Levia
Serpent's Waltz - Magic Polish
- [Flash] attack without additional input after using [Serpent's Waltz] skill
▶ Skill Point (PVE/PVP) that is acquired when achieving Character Level 95 has been changed.
Detail : When achieving Level 95, give SP 10 → give SP 50.
SP 40 has been sent to all characters who achieved Level 95 before the maintenance on Jul 10th, 2024.
4. New Dungeon ‘The World Tower of Sealing’
▶ New Dungeon ‘Tiamat Of The Beginning - The World Tower of Sealing’ has been added.
‘The World Tower of Sealing’ Dungeon is available by <Shop-Pheasant> NPC at ‘Ancient Dragon Historic Site’ area, with a character level 95 or above who completed [Whispers of Fantasy] quest and accepting [The Whisper of a Girl]quest.
<Historic Site Entrance> from ‘Ancient Dragon Historic Site’ Area
<Combined Dungeon Entry - Gaston> from ‘Noah's Museum’, ‘Fantasy World : Dream Theater <<Reverse>>’, ‘The end: The world in flames’ Area
Tiamat Of The Beginning - ‘The World Tower of Sealing’ dungeon and Practice Dungeon ‘The World Tower of Sealing [Guide]’ dungeon have been added to ‘Ancient Dragon Historic Site’ Area.
‘The World Tower of Sealing’ Dungeon Information
Dungeon Name
Entrance Level
Recommended TCP
Entrance number of player
Gear Level
Entrance Restriction
The World Tower of Sealing
95
80,000,000
4 players
210
Twice per character per week
The World Tower of Sealing [Guide]
45,000,000
Restriction None
‘The World Tower of Sealing [Guide]’ Dungeon is a training dungeon for practice of monster pattern and the method of destroying, and monster defeat drop and clear rank rewards are not available.
Under the condition of less than Gear Level also can use ‘Find a Squad’ at ‘The World Tower of Sealing [Guide]’ dungeon.
Tiamat Of The Beginning Dungeon related achievement has been added.
Tiamat Of The Beginning Title has been added.
Channel Bonus applies when playing ‘Tiamat Of The Beginning - The World Tower of Sealing’ dungeon at ‘EX ZONE’ Channel.
▶ ‘The World Tower of Sealing’ Dungeon Reward has been added.
You can acquire rewards by clearing ‘The World Tower of Sealing’ dungeon depending on each probability.
Main Clear Reward: Golden Rose of the Beginning, Origin Chip ×1 Box, Malek Diamon.
You can craft Tiamat Of The Beginning Chip, Tiamat Of The Beginning Title, Illust Armband, and more by ‘Golden Rose of the Beginning’ item.
Main Drop Reward: Tiamat Of The Beginning Illust Armband, Tiamat Of The Beginning Chip Selectable Box (Tradable), Origin Chip ×1 Box and more.
▶ New Dungeon ‘Tiamat Of The Beginning - The World Tower of Sealing’ Dungeon Reward has been added.
5. New Item ‘Tiamat Of The Beginning Chip’
▶ ‘Tiamat Of The Beginning Chip’ 7kinds have been added.
New Chip ‘Tiamat Of The Beginning Chip’ 7kinds can be equipped only with Trinket and includes the option of 'Damage increase to DRAGONISH' in common.
‘Tiamat of The Beginning Chip’ can be crafted at craft tab from chip inventory window.
Main Craft Material: T3 Colored Chip, Golden Rose of the Beginning, Chromatic Phase Essence.
Chip Name
Equippable Gear
Option1
Option2
Tiamat Of The Beginning Red Chip
Trinket
Physical Attack Power
Damage increase to DRAGONISH
Tiamat Of The Beginning Blue Chip
Psi Attack Power
Tiamat Of The Beginning Yellow Chip
Physical Crit. Damage
Tiamat Of The Beginning Green Chip
Psi Crit. Damage
Tiamat Of The Beginning Purple Chip
Crit. Damage when Back Attack
Tiamat Of The Beginning Black Chip
Crit. Damage when Air Strike
Tiamat Of The Beginning White Chip
Crit. Damage when Chase
6. ‘Ancient Dragon Historic Site’ Area Dungeon Play Improvement
▶ The monster appear condition of ‘Dragon's Execution Ground’ dungeon has been changed.
(Before) The next monster appears 30 seconds after the monster appears. (After) Once the monster that appears is defeated, the next monster appears.
▶ Monster's stamina from Mirage Repeated and Mirage Repeated [V.HARD] Dungeon have been lowering-adjusted.
▶ The resurrection count of Mirage Repeated [V.HARD] dungeon has been changed.
Change: Can resurrect 4times → No restriction on resurrection
▶ ‘Proceed to Next Ops’ button has been applied to some dungeons.
Target Dungeon: Mirage Repeated [V.HARD] ↔ The World Tower of Sealing
▶ Ancient Dragon Historic Site Dungeon Entry placement has been changed.
From ‘Fantasy World : Dream Theater <<Reverse>>’, ‘The end: The world in flames’, and ‘Noah's Museum’ Town's NPC <Combined Dungeon Entry - Gaston>, ‘Ancient Dragon Historic Site1’ tab has been removed and ‘Ancient Dragon Historic Site2’ tab has been changed to ‘Ancient Dragon Historic Site’.
NPC <Combined Dungeon Entry - Gaston>'s some ‘Ancient Dragon Historic Site’ tab dungeon items and placement order have been changed.
Added Dungeon: The World Tower of Sealing, The World Tower of Sealing [Guide]
Removed Dungeon: [Nightmare] Ancient Dragon's Nightmare : Heart, [Nightmare] Ancient Dragon's Prison Castle
The dungeon list order of Dungeon Entry NPC <Historic Site Entrance> at ‘Ancient Dragon Historic Site Area' has been changed.
7. ‘Ancient Dragon Historic Site’ Area Dungeon and Reward acquire Renew [Go to Pre-Notice]
▶ Monster drop/clear rank reward from Ancient Dragon Historic Site Area lower-level dungeons have been migrated to ‘Mirage Repeated’ and ‘Mirage Repeated [V.HARD]’ Dungeon.
Among the monster drop rewards, visual items that can be obtained in the existing lower-level dungeon will be maintained.
Reward removal and migration dungeon details
Reward Removal Dungeon
Reward Migration Dungeon
Ancient Dragon's Nightmare
Mirage Repeated
Ancient Dragon's Nightmare [V.HARD]
Mirage Repeated [V.HARD]
Coercion Sandstorms
Coercion Sandstorms [V.HARD]
[Nightmare] Coercion Sandstorms
Deadly Poison Sandstorms
Deadly Poison Sandstorms [V.HARD]
[Nightmare] Deadly Poison Sandstorms
Ancient Dragon's Nightmare : Heart
Ancient Dragon's Prison Castle
[Nightmare] Ancient Dragon's Nightmare : Heart
[Nightmare] Ancient Dragon's Prison Castle
Some of the reduced credit rewards from lower-level dungeons have been migrated to ‘Mirage Repeated’, ‘Mirage Repeated [V.HARD]’, and ‘The World Tower of Sealing’ dungeons.
▶ The number of entries to the ‘Dragon’s Execution Ground’ dungeon has been consolidated and changed to once per week per character.
When using [Sector Pass - Dragon's Execution Ground] item, the number of ‘[Extreme] Dragon's Execution Ground’ entries and ‘Dragon's Execution Ground [V.HARD]’ will also increase.
8. Chip System Convenience Renew
▶ Some chip craft methods has been changed : from Craft at NPC <Craft machine> to Craft at ‘Chip Inventory’ window.
Chip Box Item's all craft recipes have been removed.
Target Item: T1 Platinum Chip Random Box, T2 Colored Chip Random Box, T2 Colored Chip Selectable Box, T2 Platinum Chip Random Box, T2 Platinum Chip Selectable Box
Chip craft receipt at [Chip Craft] tab from ‘Chip Inventory’ window has been added.
Each tab name from the top of Chip inventory UI has been changed to be intuitive.
Multiple chip recipes are displayed at once without left/right arrows moving.
Up to 3 chip craft recipes are displayed, and if there are more than 4, you can check them using the scroll bar on the right side of the list.
The credits, material items, and crafting restriction count required to craft chips are displayed together for one crafting recipe.
▶ With the reorganization of the chip system convenience, some chip-related images and descriptions in the in-game guide have been changed.
▶ Changed so that credits are not consumed when Chip Overclock.
9. ‘Ancient Dragon Historic Site’ Area Dungeon related other changes
▶ Ancient Dragon Historic Site Area Dungeon-related UNION Watch Mission has been changed partially.
Category
Mission Category
Mission Group
Mission Detail
Added
Weekly Mission
Content
[Ancient Dragon Historic Site] Mirage Repeated 2kinds orThe World Tower of Sealing or Dragon's Execution Ground 3kinds clear twice
New : Intensive
Dungeon
Mirage Repeated Clear(including V.HARD)
Returning : Intensive
New : Intensive
Dungeon
Dragon's Execution Ground Clear(including V.HARD)
Returning : Intensive
Removed
Dungeon Mission
Order : Explore the Ancient Dragon Historic Site
Clear 2kinds of Ancient Dragon's Nightmare twice
Dungeon Mission
Order : Investigate Ancient Dragon Historic Site
Sandstorms Dungeon 2kinds or Ancient Dragon's Nightmare : Heart
OR Clear Ancient Dragon's Prison Castle or Mirage Repeated twice
New : Intensive
Dungeon
[Nightmare] Deadly Poison Sandstorms Clear(except for Quest Dungeon)
Returning : Intensive
New : Intensive
Dungeon
[Nightmare] Coercion Sandstorms Clear(except for Quest Dungeon)
Returning : Intensive
New : Intensive
Dungeon
[Nightmare] Ancient Dragon's Nightmare : Heart Clear(except for Quest Dungeon)
Returning : Intensive
New : Intensive
Dungeon
[Nightmare] Ancient Dragon's Prison Castle Clear(except for Quest Dungeon)
Returning : Intensive
▶ Ancient Dragon Historic Site area dungeon related crew mission has been changed.
Category
Mission Group
Mission Detail
Added
Weekly mission
Ancient Dragon Historic Site : [The World Tower of Sealing] Clear
Reward Change
Weekly mission
Ancient Dragon Historic Site : [Mirage Repeated] Clear
- Reward change: Agate of Genesis *1 → *3
Removed
Weekly mission
Ancient Dragon Historic Site : [Ancient Dragon's Nightmare : Heart] Clear
Ancient Dragon Historic Site : [Ancient Dragon's Prison Castle] Clear
Daily mission
Ancient Dragon Historic Site : [Deadly Poison Sandstorms] Clear
Ancient Dragon Historic Site : [Coercion Sandstorms] Clear
Ancient Dragon Historic Site : [Ancient Dragon's Nightmare] Clear
▶ The number of craftable count for some items at NPC <Craft Machine> [Ancient Dragon Historic Site] tab has been reset, as Ancient Dragon Historic Site Dungeon and Chip Renew task proceeds.
Item reset list of the craftable count at the existing [Ancient Dragon Historic Site] tab
▶ [Mission] tab has been removed from inventory and consolidated to [Material] tab.
As the removal of [Mission] tab, ‘UNION Slot Expansion : Mission Ver_1.0~6.0’ Items have been changed to unusable.
The attribute of the existing ‘Quest Item’ has been changed to ‘Material Item’.
Some 'Quest Item' that has nowhere to use has been removed through the maintenance on Jul 10th, 2024.
In case of having 'Quest Item' subject to deletion packed by Gremory's Common/Greater/Special Dimensional Box before the maintenance on Jul 10th, 2024, it will not be deleted during the maintenance on Jul 10th, 2024.
※ You can obtain the corresponding item as 'Material Item' by opening the box after the maintenance on Jul 10th, 2024, and need to remove it directly if you want the removal.
▶ [Character's Temporary Storage] has been added.
You can check [Character's Temporary Storage] by NPC Storage.
Among the ‘Quest Items’ stored in the [Mission] tab prior to maintenance on Jul 10th, 2024, those with usage source have been moved to [Character’s Temporary Storage].
[Character's Temporary Storage] will be maintained until the December maintenance, and will be deleted along with the stored items after the maintenance. (Detailed schedule will be announced later)
[Temporary Account Bank] has been added temporarily along with [Character's Temporary Storage].
※ Please note that [Temporary Account Bank] is a feature added for future use, and is currently unavailable as it is disabled.
11. Inventory Slot Expansion
▶ Inventory Slot has been expanded.
The maximum slots in the inventory’s [Gear], [Consumables], [Materials], and [Costume] tabs have been expanded by 20 slots each.
(Before) 7x10 → (After) 9x10
Inventory slot expansion is proportional to the opened slots.
※ Accordingly, there is no change in the maximum number of times that inventory slots can be expanded, and you can still use inventory slot expansion items that you own.
▶ The currency consumed when expanding inventory slots have changed.
For all inventory tabs and slot expansion stages, the currency consumed during slot expansion has been changed to Credit.
12. Item Sort Lock function
▶ Item Sort Lock function has been added to inventory and storage.
When clicking Item Sort Lock button, the mouse cursor changes to -ing status.
When you left-click an item with a mouse that is in the sort lock state, the item will be in the sort lock state.
Items that are sort lock will have a white border displayed in the item slot.
Items in the sort lock state are not sorted and remain in position when ‘item sorting’ is performed.
If all items in sort lock state are used and the location becomes an empty slot, the lock state will also disappear.
If an item in the sort lock state is moved by dragging it with the mouse or stacked with an item of the same type, the sort lock state will be maintained.
The in-game guide has been updated with the addition of the inventory sort lock function.
13. Storage Item usage and Item Amount display
▶ When using some contents in ingame, it has been changed that items at Storage and Account Storage are also can be used.
Contents that consume storage items: Crafting, tuning, upgrading, upgrade tree, NPC shop, costume upgrade/conversion/tuning/dyeing, costume fusion, chip slot change, chip craft, enhancement transfer, pet evolution, pet feeding, PNA Upgrades, mutant manifestations, cross material conversion, operation result report, events (capsule draw, Closer Marble, lucky card)
Usage priority depending on item specification
Priority
Specification
A
Periodic
B
Black Market Trade False
C
Black Market Tradable
Usage priority depending on the item location
Priority
Item Location
1
Inventory
2
Storage
3
Account Storage
※ Usage priority depending on Item Specification is the first priority, and it is used in the following order : A-1 > A-2 > A-3 > B-1 > B-2 > B-3.
▶ For some content that is played using consumable items from the inventory, only the usage ranking based on the item specifications is applied.
▶ When using content that consumes storage items, excluding NPC stores, if you have more than 30,000 items, the number of items you have will be changed to display as 30000+.
14. Credit account consolidation
▶ Credits held by all characters in the account and credits stored in the storage have been consolidated.
You can check the credits You have in your account at the bottom right of your character inventory.
Credits within your account are shared, so if you acquire or use credits with all characters, they will be displayed together.
The credit holding limit in the account has been changed to 200 billion credits.
(Before) Storage keeping and holding limit per character - 5 billion each → (After) Total credit holding limit in account 200 billion
As the credit holding limit in the account increases, the total credit price that can be registered on the black market has increased to 20 billion.
The in-game guide has been updated following credit account consolidation.
▶ Some sales items from ‘UNION Watch Shop’ have been changed.
Some Item types that can be purchased by ‘Lucky Phase Token’ and credit at NPC Shop > Normal Shop > UNION watch tab have been changed.
Removed/Added items
Removed Item Product
Newly Added Item
Chromatic Phase Essence
Gear Booster Fuel I
Sticky Residue
Chip Protector
Reanimator
slot Type Modification Tool
Essence of the sea breeze
UNION Gear Lubricant
Normal D Component : Gear
Black Cat Ears
White Cat Ears
Playful Cat Tail
Serious Cat Tail
Happy Cat Tail
16. Flame King Farming Ease
▶ [Flame King] Gear Farming has been alleviated.
The items that dropped from 3types of <Tragedy of Flames : Encore> dungeon have been added.
Target Dungeon: Twilight of Madness, Fantasy Puppet Show, Warden's Room
Added drop item: Blazing Fragments of Great, Firefox's Cooling Tail Fur
When clearing 1 of target dungeons, you can get ‘Blazing Fragments of Great’ *10 and 'Firefox's Cooling Tail Fur’ *10.
▶ Fantasy World : Dream Theater (Reverse) Count D' [The torn curtain] quest complete reward has been added.
Added Item: [Hellfire] Locked Gear Reward Box
When opening the box, you can obtain 2 types of locking cores/3 types of modules suitable for your character's battle type.
The corresponding Item cannot be traded on the black market and cannot be moved to the account storage.
17. Dungeon Convenience Improvement
▶ Some dungeon of ‘Operation : Flame Wave’ difficulty have been alleviated.
The entry number of players for <Mirror Hell: Bihyung>, <One-eyed Executioner: Kang Lim> dungeon has been changed from ‘recommended 4 people’ to ‘1~4 people’.
In the <Mirror Hell: Bihyung> and <One-eyed Executioner: Kang Lim> dungeons, the HP of the Boss Monster has been adjusted downward, and some patterns have been changed.
▶ Break Challenge <Chapter of Infinite Gluttony> Dungeon Difficulty has been alleviated.
‘Infinite Gluttony Beelzebub’ Monster's some attack damage and HP have been adjusted downward.
‘Flying King Beelzebub's Heart’ Monster HP has been adjusted downward.
‘Dermatobia’ Monster's HP has been adjusted downward and teleportation radius has been reduced.
Basic Clear limit time has been changed from ‘10mins’ to ‘5mins’.
▶ Phase Disintegration Debuff that occurs when entering dungeon with lack of gear level has been removed.
▶ It has been changed that the player character will not be down in case of being hit by ‘Mirror Grabber Nitocris’s 1phase attack at <Gate Wave : Subjugation> dungeon.
▶ From ‘Nampo-dong’ Area to ‘World Peace Plaza’ Area, quest dungeon and normal area dungeon difficulty have been adjusted downward.
18. Pet Convenience Improvement
▶ New Reaction Type has been added to Pet System.
New Reaction Type ‘No Type’ has been added.
Reaction Type Exclusive Pet can be registered at ‘Pet Information[B]’ > 'Pet Container’.
When registering 'No Type' exclusive pet in Reaction Type Exclusive Pet List, you can do the quick change to 'No Type' exclusive pet in dungeon w'-
Pet exploring the UNION Camp Your Room can't be registered as pet of Reaction Type Exclusive Pet.
※ Please note that the list of 'Reaction Type Exclusive Pet' registered before the maintenance on Jul 10, 2024 will be reset due to pet convenience improvement work.
▶ Automatic pet quick change function has been added.
You can use the automatic pet quick change function by [AUTO] button at Pet Quick Change System from Dungeon Entrance UI window.
[AUTO] button activated : When entering dungeon, automatically change the Reaction Type Exclusive Pet that suits for Boss Armor Type
[AUTO] button inactivated: When entering dungeon, use the currently equipped pet
When entering the boss armor type dungeon of not registered to reaction type exclusive pet, the currently equipped pet will be used.
▶ In accordance with pet convenience improvement work, some images and content have been changed in the in-game ‘Guide - Pet Item’.
19. Teamwork Buff Improvement
▶ The total level required to activate the teamwork buff has been lowered.
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▶ The in-game farming guide has been modified to place the latest dungeon at the top.
▶ Some text has been added to the information window when using the ‘Pet Container’.
▶ Some specification of ‘Trans Disc : Supreme I ~ VI’ Item have been changed.
Can't sell → Can sell at Shop
Indestructible → can be remove with the delete button and dragging
▶ Some components and probability of Everyday Transmitter have been adjusted.
▶ The ‘Change’ button in the secondary password UI window and the ‘Later’ button in the secondary password registration UI window have been removed.
If you need to change your secondary password, please remove your secondary password and register again.
▶The specifications of past content materials have changed to[Can move to account storage].
▶The cost of repackaging unique costumes has been reduced. [Go to Pre-notice]
Bug Fix
▶ The issue of the game ending abnormally when registering in the black market with a deleted character and then receiving and re-registering the auctioned item with another character has been fixed.
▶ The issue that arm modeling looks thin when using 'Ascension' Emote by Mirae Character has been fixed.
▶ The issue where some effects appeared abnormally when using the [EX Bullet Spray] skill after wearing 'Solomon Outfit' costume by Yuri character has been fixed.
▶ Monster Cat(Awakened) Pet's buff typo at tooltip has been corrected.
▶ The issue where the cancel button did not work properly when using the ‘Closer Name Tag’ item has been modified.
▶ The issue that color code is applied when using network items has been fixed.
▶ Phase Force Hyperflow I : Wolfgang has been modified to trigger an attack judgment when used in the air.
▶ The passive effect of Lucy’s character ‘Marduk of the Flash’ skill has been modified to apply.
▶ It has been modified so that a guaranteed chase is applied when using Tina's 'Pot Shot' skill.